Catalog Search Results
Author
Pub. Date
[2014]
Physical Desc
316 pages : color illustrations ; 29 cm
Appears on list
Description
An essential reference for every Dungeons & Dragons roleplayer, this text contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.
Author
Pub. Date
[2022]
Physical Desc
105 pages : color illustrations ; 22 cm
Description
"No creature is more fascinating and terrifying to an adventurer than a dragon! This illustrated guide a deeper look at the magic, abilities, and personalities of every major dragon type in DUNGEONS & DRAGONS"-- Provided by publisher.
Author
Pub. Date
2013.
Physical Desc
276 pages ; 24 cm
Description
Even if you've never played Dungeons & Dragons, you probably know someone who has: the game has had a profound influence on our culture. Released in 1974--decades before the Internet and social media--Dungeons & Dragons inspired one of the original nerd subcultures, and is still revered by millions around the world. Now the authoritative history of the game is revealed by an award-winning journalist and lifelong D&D player. David Ewalt recounts the...
Author
Formats
Description
"From the creator of the popular blog The Monsters Know What They're Doing comes a tactics guide for Dungeon Masters. In the course of a Dungeons & Dragons (D&D) game, a Dungeon Master (DM) has to make one decision after another in response to player behavior-and the better the players, the more unpredictable their behavior! It's easy for even an excellent DM to get bogged down in on-the-spot decision-making-or to let combat devolve into a boring...
Series
Pub. Date
2014.
Physical Desc
352 pages : color illustrations ; 29 cm.
Appears on list
Description
The Monster Manual presents a horde of Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders -- a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D&D game's history, with game statistics and stories. This book details all manner of creatures that characters might encounter over the course of their adventures.
Author
Pub. Date
[2019]
Description
In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their...
Series
Pub. Date
[2020]
Physical Desc
192 pages : color illustrations, color maps ; 29 cm
Appears on list
Description
The wizard Tasha has gathers bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance she has collected and codified them for the enrichment of all! Baked into this book are rule options for all the characters classes in the Player's Handbook-- including new subclasses. And the book is sprinkled with the archmage's musings on everything...
Pub. Date
[2024].
Physical Desc
384 pages : color illustrations ; 29 cm.
Description
"This revised and expanded Player's Handbook® is the essential reference for every fifth edition Dungeons & Dragons player. It contains rules for character creation and advancement, exploration, combat, equipment, spells, and much more. Create fantastic D&D® heroes from the wide selection of character origins, classes, and subclasses provided. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain...
Series
Pub. Date
[2023]
Physical Desc
208 pages : color illustrations, color maps ; 29 cm.
Description
"A collection of 13 short, standalone Dungeons & Dragons adventures designed for characters of levels 1-11. These adventures can be placed in any setting, and you can run them as one-shot game sessions or link them together into a campaign. This book also includes in-world maps to help players plan their heists." - Page 4 of cover.
A secretive organization called the Golden Vault seeks operatives to perpetrate dangerous heists. Adventurers can...
Pub. Date
[2025]
Physical Desc
384 pages : color illustrations ; 29 cm
Description
The ultimate fantasy bestiary. This revised and expanded Monster Manual® contains a horde of creatures for the fifth edition Dungeons & Dragons game--a monstrous menagerie of familiar favorites like dragons, giants, and mind flayers, plus a host of new monsters like the arch-hag and the blob of annihilation. Populate your worlds and adventures with the hundreds of monsters provided, and let their stories, illustrations, and easy-to-use stat blocks...
Author
Pub. Date
2016.
Physical Desc
256 pages : color illustrations ; 29 cm.
Description
Ages ago, giants and dragons raged war across the Savage Frontier. Ancient relics remain, and now the land shudders with the thunder of giant footsteps. Puny adventurers must rise to the challenge, gather their strength, unlock the power of ancient runes,and take the fight to the giants' doorsteps. An essential reference for every Dungeons & Dragons roleplayer, this text contains rules for character creation and advancement, backgrounds and skills,...
Series
Pub. Date
[2023]
Physical Desc
192 pages : color illustrations, color maps ; 29 cm.
Description
"Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants’ All-Father, Annam, unveil the secrets of Annam’s mighty descendants. Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that...
Pub. Date
[2019]
Physical Desc
320 pages : color illustrations, maps ; 29 cm + 1 pull-out map
Description
Whether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fueled weapons threatened an entire continent. In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders where skyscrapers pierce the clouds. Will you find your fortune on mean city streets or scouring the secrets of haunted battlefields?...
Author
Formats
Description
"Role-playing game historian Ben Riggs unveils the secret history of TSR- the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival. Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game....





