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An introduction to computer graphics for artists
An introduction to computer graphics for artists
Author
Paquette, Andrew
Publisher
Springer-Verlag
Publication Date
2013.
Language
English
Book
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Table of Contents
From the Book - 2nd edition.
CG basics
Observation skills and CG
Measurements and their relationship to CG
Scene preparation
Modleing 1 : polygons
The importance of resolution in CG
Optimization of CG models
Validation of CG models
Creating and editing texture coordinates (UVs)
Shaders and texturing
Rendering a CG scene
3D animation
CG modeling 2 : NURBS
CG modeling 3 : advanced
CG industry standards.
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Subjects
Subjects
Computer graphics
Computer science
Computer vision
Information systems
More Details
ISBN
9781447150992
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