Being in awe. How this book is structured ; What to expect with this book
Overview of worldbuilding. What is worldbuilding? ; Why is worldbuilding important? ; Key principles of worldbuilding ; What is immersion? ; Notes
A cross-discipline breakdown of worldbuilding. Narrative ; Gameplay ; Art ; UI ; Programming ; Audio ; Case study: a world without words in Gris ; Notes
How to get started creating a world. Goals ; World bible ; Reminders when worldbuilding ; Notes
Collaboration in worldbuilding: a series of deeper dives. Building the heart of a world ; Determining the feel of a world ; Creating compelling conflict in a world ; Expressing the environment of a world ; Documenting a world's history ; Case study: a world made for multiplayer in Sea of Thieves
Identity, world systems, and responsibility. Worldbuilding and the real world: being aware of systems of harm ; Re-imagining worlds: queering worldbuilding ; Creating environments in the wake of climate change ; Case study: Boyfriend Dungeon's messy, fantastical real world ; Notes
Conclusion: It's in the details.